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NAMCO GORGON / SYSTEM 22.5 HARDWARE
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HARDWARE DESCRIPTION
CPU : R4650 (MIPS III with IDT special instructions) 64-bit main CPU @ 133 MHz
Sound CPU : H8/3002 16-Bit @ 16.384 MHz
Sound Chip : Namco C352 32 channel 42KHz stereo supported 8-bit linear and 8-bit muLaw PCM - 4 channel output
Graphics Hardware : Namco Custom Texture Mapped Polygons Hardware, 1 text tilemap
I/O : I/O board based on the Namco C78, which is a Renesas H8/3334 MCU (8-bit version of the H8/3002), the I/O boards' MCUs are connected to the H8/3002's serial port.


KNOWN NAMCO GORGON / SYSTEM 22.5 GAME LIST
Final Furlong
Rapid River


Final Furlong
1997
Final Furlong
Final Furlong Final Furlong Final Furlong
Flyers : Normal Flyer
Sequel : Final Furlong 2 (1999)
 

Rapid River
1997
Rapid River
Rapid River
Rapid River Rapid River
Notes : The game is controlled by rotating a paddle (for thrust) and turning it sideways (moves left/right). The rotation action is done with a 5K potentiometer whereby the thrust is achieved by moving the pot from full left to full right continuously. The left/right turning movement is just another 5K potentiometer connected to the column of the paddle center shaft. There are also some buttons just for test mode, including SELECT, UP & DOWN. The player's seat has movement controlled by a compressor and several potentiometers. On bootup, the system tests the seat movement and displays a warning if it's not working. Pressing START allows the game to continue and function normally without the seat movement.
Flyers : Normal Flyer
Cabinets : Deluxe
 

 

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