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KONAMI PYTHON 2 HARDWARE
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HARDWARE DESCRIPTION
CPU : 128 Bit "Emotion Engine"
- System Clock: 300 MHz
- System Memory: 32 MB Direct Rambus
- Memory Bus Bandwidth: 3.2 GB per second
- Co-Processor: FPU (Floating Point Multiply Accumulator x 1, Floating Point Divider x 1)
- Vector Units: VU0 and VU1 (Floating Point Multiply Accumulator x 9, Floating Point Divider x 1)
- Floating Point Performance: 6.2 GFLOPS
- 3D CG Geometric Transformation: 66 million Polygons Per Second
- Compressed Image Decoder: MPEG2
Graphics : "Graphics Synthesizer"
- Clock Frequency: 150MHz
- DRAM Bus bandwidth: 48 GB Per Second
- DRAM Bus width: 2560 bits
- Pixel Configuration: RGB:Alpha:Z Buffer (24:8:32)
- Maximum Polygon Rate: 75 Million Polygons Per Second
Sound : "SPU2+CPU"
- Number of voices: ADPCM: 48 channel on SPU2 plus definable by software
- Sampling Frequency: 44.1 KHz or 48 KHz (selectable)
I/O Processor
- CPU Core: Current PlayStation CPU
- Clock Frequency: 33.8 MHz or 37.5 MHz (selectable)
- Sub Bus: 32 Bit
Software : Stored on a hard drive plugged into the PS2's hard drive adaptor port.

Notes : It's a Playstation 2 (Model SCPH-50000 (MB/NH) - Japanese NTSC), with a hard drive and an adaptor board.

This hardware is based on Sony PlayStation 2


KNOWN KONAMI PYTHON 2 GAME LIST
Thrill Drive 3


Thrill Drive 3
2005
Thrill Drive 3
Thrill Drive 3 Thrill Drive 3
Prequels : Thrill Drive (1998) - Thrill Drive 2 (2001)
 

 

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