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        | HARDWARE DESCRIPTION |  | These games use many CPUs and many boards in many different combinations, but all games had the same basic features. Main CPU : 68010 @ 8 MHz
 GSP : TMS34010 @ 48MHz - Rasterizer : to render the polygons and graphics
 PSP : TMS34012 @ 50MHz - (labelled SCX6218UTP) to expand pixels
 MSP : TMS34010 @ 50MHz - (optional) to handle in-game maths calculations
 Video resoution : 512x288
 Board composition : At least 3 pcb's connected together.
 
 | There are 3 different known main boards |  | The "Driver" board (A045988) 68010 @ 7MHz
 2 x TMS34010 @ 50MHz
 TMS34012 50MHz
 Has 1MB of VRAM
 - Hard Drivin'
 - Race Drivin' Upgrade
 | The "Multisync" board (A046901) 68010 @ 7MHz
 2 x TMS34010 @ 50MHz
 TMS34012 50MHz
 Has 512k of VRAM
 - STUN Runner
 - Steel Talons
 - Hard Drivin' Compact
 - Race Drivin' Compact
 | The "Multisync II" board (A049852) 68010 @ 7MHz
 2 x TMS34010 @ 50MHz
 TMS34012 50MHz
 1MB of VRAM
 - Hard Drivin's Airborne
 |  | Stacked on top of the main board were two or more additional boards that were accessible through an expansion bus. Each game had at least an ADSP board and a sound board. Later games had additional boards for extra horsepower or for communications between multiple players. | 
 | There are 4 different known ADSP boards |  | The "ADSP" board (A044420)
 ADSP-2100 @ 8MHz
 - early Hard Drivin' revisions
 | The "ADSP II" board (A047046)
 ADSP-2100 @ 8MHz
 - later Hard Drivin'
 - STUN Runner
 - Hard Drivin' Compact
 - Race Drivin' Upgrade
 - Race Drivin' Compact
 | The "DS III" board (A049096)
 ADSP-2101 @ 12MHz
 - Steel Talons
 | The "DS IV" board (A051973) ADSP-2101 @ 12 MHz
 - Hard Drivin's Airborne
 |  | These do not match one-for-one with the main boards above.The ADSP board is usually the board stacked closest to the main board and these boards are the workhorses of the game. They contain a single 8MHz ADSP-2100 (ADSP and ADSP II) or 12MHz ADSP-2101 (DS III) chip that is responsible for all the polygon transformations, lighting, and slope computations. Along with the DSP, there are several high-speed serial-access ROMs and RAMs. The "ADSP II" board is nearly identical to the original "ADSP" board except that is has space for extra serial ROM data. The "DS III" is an advanced design that contains space for a bunch of complex sound circuitry that appears to have never been used.
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 | There are 4 different known Sound Boards |  | The "Driver Sound" board (A046491) 68000 @ 7MHz
 TMS32010 @ 20MHz
 - Hard Drivin'
 - Hard Drivin' Compact
 - Race Drivin' Upgrade
 - Race Drivin' Compact
 | The "JSA II" Sound Board 6502 @ 1.7MHz
 YM-2151
 OKI6295
 - STUN Runner
 | The "JSA IIIS" Sound Board 6502 @ 1.7MHz
 YM2151
 OKI6295
 - Steel Talons
 | The "DS IV" sound board 2 x ADSP2105 @ 10MHz
 |  | The "Driver sound" board runs with a 68000 master and a TMS32010 slave driving a DAC. The "JSA" boards are both standard Atari sound boards with a 6502 driving a YM2151 and an OKI6295 ADPCM chip. | 
 | There are 3 known Supplemental Boards |  | The "DSK" Board (A047724) DSP32C @ 40MHz
 TMS32015 @ 20MHz
 DSP/Graphics Board
 - Race Drivin' Upgrade
 - Race Drivin' Compact
 | The "DSPCOM" I/O Board (A049349) ADSP-2105 @ 10MHz
 Communication Board
 - Steel Talons
 | The "DISK II" board (A051028) Unknown Use
 - Hard Drivin's Airborne
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 PCB Photos (huge) : Main Board - Drive Sound - DSK Board - ADSP II Board
 
 Emulators : MAME
 
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	| AGC Mobile Operations Simulator (AMOS) 1990		 (Prototype)
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		| Notes : 8 Linked Panorama units with a controlling PC, unknown configuration, but if there are 8 machines with 5 screens each that's 40 crates. 
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	 | Notes : A police training simulator developed by Atari. |  
 
 
	| BMX Heat 1990		 (Prototype)
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		| Hardware (unconfirmed) Main : "Multisync II" board (7MHz 68010, 2x50MHz TMS34010, 50MHz TMS34012)
 ADSP : "DS III" board (12MHz ADSP-2101)
 Sound : "JSA IIIS" sound board (1.7MHz 6502, YM2151, OKI6295)
 Additional Boards : "DSPCOM" I/O board (10MHz ADSP-2105)
 
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	 | Notes : The cabinet for this machine featured a proper BMX that you had to pedal to move, and a fan at the front so it felt like the wind was in your hair, was tested at Milpitas Golfland. |  
 
 
 
 
 
 
 
 
 
 
	| Race Drivin' Panorama 1991		 (Prototype)
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		| Hardware : Used one hardware crate per screen. 
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	 | Main : 3 or 5 Screen version of Race Drivin' |  | Notes : Panorama was a product of the applied research group's direction.. Rick Moncreif (the team lead) wanted to make the most realistic driving game available, the next step beyond Race Drivin' was to add a wider field of vision... |  | Jeff Anderson It was only released in a 3-screen format, with a large fiberglass hood that fits over the monitors and holds the marquee. The side monitors' software (each side monitor has a multisync II PCB) effectively supports putting the side monitors anywhere in space in reference to the main monitor.. I have two machines, so I just pulled the side monitors off it and set them for that display position.
 Maybe 25 or 50 were built, but I have no real idea.. have #8 and #17, IIRC.
 Panorama has 4 tracks - Race Drivin's 3 tracks and the Stock Car track, which, according to your info, was probably pulled from Street Drivin'? Maybe they developed Street as the 3rd game in the series, but just held off and put the stock car track into Panorama, as it otherwise wasn't much of an improvement over Hard & Race, and not likely to generate wide sales..
 |  | Flyers (external link) : Flyer (@ flyerfever.com) |  | Prequels : 
										Hard Drivin' (1988)
			 - 								Hard Drivin' Compact (1988)
			 - 								Race Drivin' Compact (1989)
			 - 								Race Drivin' Upgrade (1989) |  | Sequel : 
										Hard Drivin's Airborne (1993) |  
 
 
 
 
	| S.T.U.N. Runner / STUN Runner 1990
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		| Main : "Multisync" board (7MHz 68010, 2x50MHz TMS34010, 50MHz TMS34012) ADSP : "ADSP II" board (8MHz ADSP-2100)
 Sound : "JSA II" sound board (1.7MHz 6502, YM2151, OKI6295)
 
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	 | Flyers (external link) : Flyer (@ flyerfever.com) |  | Magazine Reviews (external link) : YS Mar '90 - C+VG Nov '89 - SU Jan '90 - CU Dec '89 |  
 
 
 
 
	| Street Drivin' 1989		 (Prototype)
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		| Main : "Multisync II" board (7MHz 68010, 2x50MHz TMS34010, 50MHz TMS34012) 
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	 | Notes : Added one new track (Stock Car Track), one new car model (Police car) and also apparently improved the physics engine. |  
 
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