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        | HARDWARE DESCRIPTION |  | System : X-Box based configuration. CPU : Intel Pentium III 733MHz (133MHz FSB)
 Graphics : nVidia XChip 200MHz (based on the nVidia GeForce 3)
 Sound Hardware :
 1. Cirrus Logic CS4630 Stream Processor (20-bit DAC, programmable to handle 3D sound streams, 2D sound (including DLS-compatible MIDI), MP3 acceleration, Sensaura environmental effects, and other functions)
 2. Other sounds may be generated by the CPU via software engines.
 3. nVidia nForce (Real time Dolby Digital 5.1 encoding)
 RAM : Upgradable Module, from 64MB upwards (Outrun 2 has 512MB)
 Media : Sega GD-Rom
 Polygons : 125M Polys/sec (Theoretical Maximum)
 Rendering Speed : 4.0 G pixel/sec
 Features : Programmable vertex and pixel shading, hardware Transform & Lighting engine, Quincunx FSAA, Anisotropic filtering, bump mapping, hardware lighting, particle effects, other standard 3D features).
 System Pictures : Network Router
 
 This hardware is based on Microsoft Xbox
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	| Ghost Squad : Version A 2005
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	 | No images available |  | Notes : Updates in Version A include; *The letters used for the password is increased to 27, adding 1 letter to the previous one.
 *New "Special Attack Combination" feature added.
 *Revisions to the software to revise the issue that players could not get items when playing with two people.
 *The items that werenâ??t aquired will be automatically input onto the card when inserted into the Version A software.
 *Memory cards are backwards compatible.
 |  | Prequel : 
										Ghost Squad (2004) |  
 
 
	| Gundam Battle Operating Simulator Banpresto - 2005
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	 | Cabinets : Twin |  
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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