![]() another Sega systems emulator |
|
16/08/2001
|
Some new games working
thanks to Charles McDonald
and Jason Starr.
No release planned thought
Pascal
![]() Spiderman Return of Sinister Six (SMS) |
![]() Drop Zone (GG) |
![]() Micro Machines (SMS) |
![]() Rozzeta no Syouzou (SC-3000) |
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21/06/2001
|
Past-O-Rama turn one
year since first public release !!!! :D
I think that i can not choose better day to give some news of what's going
on.
Well i don't have a special present for that event, but i 've done some progress
, it's not worthing a release so the current work will stay on my hd.
These last time , i've been working on the Dreamcast port of the SG-1000 driver
( available here ) but
i don't forget Past-O-Rama.
I've recently acquired a Sega SC-3000 , so i'll surely work on this driver
too (btw if you sold cards for sg1000 , sc3000 as i only got basic level 3
and it's not too funny :) )
thanks for all your support
Pascal
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21/03/2001
|
As Dave from VG-Network
was wondering : "i won't be surprised if the author add others sega 8bits
systems"
Past-O-Rama v0.05 is now out !!
and nobody'd be surprised that it has
support for the MasterSystem and Game Gear now :)
![]() Alex kidd in Miracle World (MasterSystem) |
![]() Shining force 2 (GameGear) |
What's new after months
of dev and plays with virtua tennis:
SG1000:
- improved the SG1000 support (can run now 99,99% of the games)
- rewrite the TMS9918 code and implementation of a tile caching engine ( great
speed gain )
- changed the saves states format (for the use of the new comment feature)
old saves states done with v0.02 won't work anymore
- games fixed : Rock'n Bolt, Safari Hunt
MasterSystem / Mark3 / GameGear
- Add MasterSystem support
- Add GameGear support
- SMSVDP support for Mode 4, Mode 5 and Mode 2 using a tile caching engine
i've followed the great docs from Charles
MacDonald (F16 fighter is working)
- 3D glasses support
- FM chip support
- Voices support (thanks to Stef)
- country selection for SMS and GG
Emu / User interface
- Total recoding with a implementation of a driver way architecture
- Inputs fully redifinable using a cool joypad picture done by Alexandre Dumur
(Tohtori Paha)
- Add resolution selection for fullscreen mode
- add a feature allowing to add comments to the save states and displaying
then in the UI
- change the Sizex1,Sizex2,.. to Size + and Size - so can scale the window
to your needs.
- add frame skip support
- add the possibility to use the video memory , it can be speedier on most
video card
- can choose at the same time vsync and speed throttle
- 50/60hz selection
- can disabling sprites or background
- Sprites limit
- Hardware pause and reset
- Remove the roms path options replaced by the last directory of the last
opened roms
- Zip files support
- Saving the directory of the SRAM and STATES path
- 15,16,32 bpp support
- can swith to full screen mode using the ESC key
- possibility to switch fullscreen after a rom load
- possibility to load a rom in fullscreen mode
- remove the sound rate selection as it was not useful
that's all
:)
comment , bugs report, and ideas are welcome , so why not using the message
board , i feel lonely there :)
Finaly, i'd like to thanks
all people who have submited logo and icons Tohtori Paha,MRahal,Steven Tillman,Michael,..
i don't have already choosen, so feel free to submit your work :)
have fun
Pascal